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Old Oct 02, 2006, 07:24 PM // 19:24   #521
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Originally Posted by elLOCOmutha
Anet is looking toward keeping new players playing. Say goodbye to so called L33tism...all it does is frustrate the new player and then they stop playing and Anet loses money.

I have played since beta and payed high prices for the skins and stats I want...well guess what I wont have to in the near future.

I think Anet is investing in the future of this game and wants to see it continue to grow by not losing so many frustrated new players because of people that think they can charge HUGE ammounts of gold for items which is not attainable to new players.

It's a step in the right direction for the future of this game.
lol, there is always going to be new weapons there always will be new skins new greens and what not and people will want those certain skins over the others and those skins will be high thats the way it is and thats the way it is going to be like with the zodiac and the chaos axe no one wants a stupid looking weapon they want a weapon that looks cool with good looking mods on it that goes with there pimpin armor
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Old Oct 02, 2006, 07:30 PM // 19:30   #522
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Originally Posted by tenryo
Oh ya, I forgot to mention this: Am I elitist? you bet your malourished poor little arse I am. I'm elitist because I'm protecting my investments. Not my cash investment, which is presently going into buying runes and materials so I can increase my wealth in nightfall, but my TIME investment. Don't want to work for nice looking gear? I think thats too bad for you. I'll shed a tear for you someday when I'm excessively bored and picking my nose isn't an option. But I really think you should be glad enough that your gear has the same stats as mine and stop the peasant whining that mine looks better. Of COURSE mine looks better... it costs more. Its like whining that my Rolls looks better than your Chevy.

Here's a novel idea for those without: try working. You'd be surprised at the payout... even if you live off welfare in France!
Don't talk down to me. I am also VERY well off, but I don't brag about it. If there was a pissing contest on this forum I'd be in the top 10 I promise you. I have invested a ton of my time as well. Hell I was injured on the job around the time GW released and played constantly everyday for hours on hours. I have put in my time. I am now back at work and I still log a shit load of hours ingame. I work everyday on a steady job as a Manager/VP of a bank in Atlanta Georgia. Just cause I have a French sounding name doesn't make me French.
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Old Oct 02, 2006, 07:46 PM // 19:46   #523
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Quote:
Originally Posted by elLOCOmutha
Anet is looking toward keeping new players playing. Say goodbye to so called L33tism...all it does is frustrate the new player and then they stop playing and Anet loses money.

I have played since beta and payed high prices for the skins and stats I want...well guess what I wont have to in the near future.

I think Anet is investing in the future of this game and wants to see it continue to grow by not losing so many frustrated new players because of people that think they can charge HUGE ammounts of gold for items which is not attainable to new players.

It's a step in the right direction for the future of this game.
Explain to me then, the fundamentals of what makes a skin "desirable". Do people really pay more because they look better? or might it be that they pay more because they are rare and thus represent a validation of one's efforts ingame.

A good example here would be a sephis axe. If one simply thought a sephis axe looked great, one could buy a razorstone... for 10-15k. Why then, do sephis axes, with dubiously similar stats, run 100k+ many (sometimes over 100) ectos? Because they're rare.

Lets look at the brute sword. Does it really look that cool? Upon closer inspection of mine it looks somewhat like the fellblade's ugly, stunted little brother. Why then is it worth so much?

The answer, gentlemen, is rarity. Rarity breeds worth. Worth breeds prestige. And finally, prestige breeds demand. People WANT these skins because they WANT to be as well regarded as the people who have them. But when there is no longer rarity involved are these skins really that "worthwhile anymore?" I ask you to ponder on that.... and its implications to the economy and game as a whole.
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Old Oct 02, 2006, 07:53 PM // 19:53   #524
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Originally Posted by tenryo
Explain to me then, the fundamentals of what makes a skin "desirable". Do people really pay more because they look better? or might it be that they pay more because they are rare and thus represent a validation of one's efforts ingame.

A good example here would be a sephis axe. If one simply thought a sephis axe looked great, one could buy a razorstone... for 10-15k. Why then, do sephis axes, with dubiously similar stats, run 100k+ many (sometimes over 100) ectos? Because they're rare.

Lets look at the brute sword. Does it really look that cool? Upon closer inspection of mine it looks somewhat like the fellblade's ugly, stunted little brother. Why then is it worth so much?

The answer, gentlemen, is rarity. Rarity breeds worth. Worth breeds prestige. And finally, prestige breeds demand. People WANT these skins because they WANT to be as well regarded as the people who have them. But when there is no longer rarity involved are these skins really that "worthwhile anymore?" I ask you to ponder on that.... and its implications to the economy and game as a whole.
I will be able to buy the O so coveted Crystalline sword and dwarven axe skin with the worst inherents and overhaul it!! hehehe glad I didnt spend 100k+1 billion ectos lmao sorry to all those that did
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Old Oct 02, 2006, 07:56 PM // 19:56   #525
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Originally Posted by elLOCOmutha
I will be able to buy the O so coveted Crystalline sword and dwarven axe skin with the worst inherents and overhaul it!! hehehe glad I didnt spend 100k+1 billion ectos lmao sorry to all those that did

.... this mentality is my point exactly... and this is why inscriptions are such a horrid idea.
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Old Oct 02, 2006, 08:03 PM // 20:03   #526
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Originally Posted by tenryo
.... this mentality is my point exactly... and this is why inscriptions are such a horrid idea.
It's a great idea...you need to look at it from the point of view I think Anet is. They are going to get rid of so called "L33tism" so new players kep playing the game in return securing the future of this game for everyone.

Answer this question...

Do you think this or any game can survive on veteran players alone? The answer is no...the game might live on with a small fanbase still playing but the company will eventually have to say goodbye and not support the game anymore because there isnt any money in it for them. Then say goodbye to the servers and your precious account with all the "L33t" items on it.

A game with no influx of new players is a dead game. Anet is looking at this hard im sure and has studied other games that are dying.
You need to think outside the box about this or eventually all the time and money invested in a game will and can be lost, your investment down the drain just like in real life.
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Old Oct 02, 2006, 08:04 PM // 20:04   #527
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Originally Posted by DeathByAmor
You and I see eye to eye on this. You and I are absolutely right and all those who oppose it are completely and profoundly wrong on this issue.
...and by thinknig you are entirely right on this issue and concerning the game, aren't you yourself being elitist?

You are entirely as wrong as the rest of us in here.
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Old Oct 02, 2006, 08:06 PM // 20:06   #528
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Originally Posted by elLOCOmutha
You need to think outside the box about this or ventually all the time and money invested in a game will and can be lost, your investment down the drain just like in real life.
Entirely true, but soem of us can still be anaxiosu to see how this turns out.
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Old Oct 02, 2006, 08:14 PM // 20:14   #529
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Originally Posted by Two April Mornings
...and by thinknig you are entirely right on this issue and concerning the game, aren't you yourself being elitist?

You are entirely as wrong as the rest of us in here.
I have yet to meet anybody who thinks their own opinion is entirely wrong.

(and i'm totally right about that)
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Old Oct 02, 2006, 08:15 PM // 20:15   #530
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Originally Posted by Two April Mornings
Entirely true, but soem of us can still be anaxiosu to see how this turns out.
Hey, im as anxious to see how it turns out as the next person. Look what happened with Runes and Sigils, in the long run it was better for the game and its players.
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Old Oct 02, 2006, 08:27 PM // 20:27   #531
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As for surviving on veteran players, I really don't think there is much in GW blocking a newcomer from experiencing any aspect of the game... in fact there's more of a "rank" block in the pvp environment than there is a "price" block in pve. As for how things turn out, all I can say is that when nightfall comes around I'll have gotten rid of anything I have with 15^50 worth a whit of gold.
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Old Oct 02, 2006, 08:36 PM // 20:36   #532
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I heard they didnt put alot of detial on the salvaging items in pc gamer anyways we still have to wait and see how it turns out you all might be complaining and worrying over nothing
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Old Oct 02, 2006, 08:47 PM // 20:47   #533
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You can all haze me momentarily, for not reading the 20 something pages between here and the start.

But I do not see a problem with the new system and how it appears that it is going to work.

Yeah so what, now we (poor people) can make a weapon the we want instead of finding one close to what we want.

Anet will not be stupid with this either, they will balance it well with the percentage of drops of the inherents like they do with everything else.

I am not worried, because there is no way I would have ever paid the insane amounts that weapons go for now days.

Of I go to fight with my Sundering(20/20) Pitchfork of Fortitude(+30) 15^50 dmg6-28 req. 4 complaining

Peace out. Hit me*
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Old Oct 02, 2006, 10:03 PM // 22:03   #534
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Originally Posted by Two April Mornings
You are entirely as wrong as the rest of us in here.
If there are two sides to the argument...
Can both be wrong?

Quote:
Originally Posted by elLOCOmutha
I will be able to buy the O so coveted Crystalline sword and dwarven axe skin with the worst inherents and overhaul it!! hehehe glad I didnt spend 100k+1 billion ectos lmao sorry to all those that did.
Quote:
Originally Posted by tenryo
.... this mentality is my point exactly... and this is why inscriptions are such a horrid idea.
So, then, your point is... that you disagree? "Aha! I disagree! And you can't prove me wrong!"
No shit - that's an opinion.

And like DeathByAmor said: Er, wait, it was Mordakai. Was it? No offence intented if I credit the wrong person. People pay more for colour. And by colour I mean white/blue/purple/gold/green. I mentioned it before too.

If I give you two diamonds, can you tell which is natural and which is synthetic? Go to the store and see which costs more. Perception of value counts at least as much as actual value. Which is relative anyways. Hmmm...
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Old Oct 02, 2006, 10:14 PM // 22:14   #535
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Some people started to post ridiculous theories here...
How is handing everyone perfect golds with any mods and skins they choose on a silver platter is good for the future of the game?? Utter nonsense. How can it help new players and make them buy the game? It can't, it's not what makes people buy GW.

The effect will be more close to having players finish the storyline and have no incentive to play any further pve. No reason to go to any elite instance more than once. No reason to even buy a key and open a chest, when the most lucky, very bestest thing you can get can be made by any newb from cheap like dirt components. The effect is KILLING the reaplayability of the game. Is that really what you all want???
The effect on economy will level the most poor players (casuals, those who don't care) with the enormous middle class. The rich will still have their stacks of ectos and crystallines (all perfect +15% this time). Is that really what you all want???
That's of course if the update isn't done right...
Because some changes ARE in fact needed, like salvaging the +30 or 20/20 upgrades you want *at a certain cost* and a way to reroll mods on shields or caster items.

So much speculation and we still don't know how the new system is going to be implemented. No official word on it yet. I can only hope it won't be a simple taking out mods from anything salvagable just to put it on anything of the same type. We will all see 27.10.06 but if its done wrong, it will be too late...
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Old Oct 02, 2006, 10:59 PM // 22:59   #536
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Originally Posted by Cjlr
If there are two sides to the argument...
Can both be wrong?
Yes, because nothing so far has happened and because nothing has been confirmed.
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Old Oct 02, 2006, 11:45 PM // 23:45   #537
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Quote:
Originally Posted by Yawgmoth
Some people started to post ridiculous theories here...
And on the other hand, some people are being apallingly myopic.

Quote:
Originally Posted by Yawgmoth
The effect will be more close to having players finish the storyline and have no incentive to play any further pve. No reason to go to any elite instance more than once. No reason to even buy a key and open a chest, when the most lucky, very bestest thing you can get can be made by any newb from cheap like dirt components. The effect is KILLING the reaplayability of the game. Is that really what you all want???
Finish it with a totally different character? Two totally different characters? NINE totally different characters? Trying to do it without dying? Exploring, capturing skills, having fun with friends? Replay value aplenty. That is, if you're not too hung up about how much other people's weapons cost them. If you actually like playing the game instead of obsessing over a tiny insignificant aspect of it. (Really, doesn't it sound really pathetic, reading that? "if you're not too hung up about how much other people's weapons cost them.")

Quote:
Originally Posted by Yawgmoth
The effect on economy will level the most poor players (casuals, those who don't care) with the enormous middle class. The rich will still have their stacks of ectos and crystallines (all perfect +15% this time). Is that really what you all want???
The people who aren't obsessing about how much other people's weapons cost them couldn't care less. They happily chat away over guild chat about what mission they're going to tackle with which character today and wouldn't you like to come along.

Quote:
Originally Posted by Yawgmoth
That's of course if the update isn't done right...
Because some changes ARE in fact needed, like salvaging the +30 or 20/20 upgrades you want *at a certain cost* and a way to reroll mods on shields or caster items.

So much speculation and we still don't know how the new system is going to be implemented. No official word on it yet. I can only hope it won't be a simple taking out mods from anything salvagable just to put it on anything of the same type. We will all see 27.10.06 but if its done wrong, it will be too late...
And that's a good point. We'll just have to wait and see, except I'd have to say that I'm not worried at all.
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Old Oct 02, 2006, 11:49 PM // 23:49   #538
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Originally Posted by Two April Mornings
Yes, because nothing so far has happened and because nothing has been confirmed.
If the two sides are saying "it's mostly good" and "it's mostly bad", they can't both be wrong in absolute terms.

But since we're talking pure opinion anyway, they can't be wrong because they can't be right either.
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Old Oct 02, 2006, 11:58 PM // 23:58   #539
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you can call me an average Guild Wars player, I am wealthy enough to buy what i want when i want it, I dont have FoW and tons of ecto but I keep all my players suited in 15k armor and I do farm and sell golds for cash.

I myself do believe it is dumb to be able to salvage damage mods, there are collector weapons for that very reason. Vanity skins should remain rare and hard to get, if you dont like it then get the money to buy it.
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Old Oct 03, 2006, 12:10 AM // 00:10   #540
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Has it escaped everyone else or could the inscriptions really be something else that has not been introduced to weapons yet which will be on Nightfall and this is what is salvagable, not 15^50 etc. Also the ability to salvage what inscription you want for example you have an axe with both 20/20 AP and a +30 fortitude you can then choose which of them you wish to salvage. I think people are just rumor mongering this inscription thing so that others sell their weapons before Nightfall
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